Book reviewer, cat photographer, fanzine editor, map blogger, snake whisperer.

Category: Science Fiction & Fantasy Page 2 of 5

Where Do Fantasy Maps Come From?

New from me at Tor.com this morning, the latest instalment in my series on the history and design of fantasy maps. “Where Do Fantasy Maps Come From?” looks at the influences on and origins of the fantasy map style—the existing traditions, stretching back as far back as the sixteenth century, that the fantasy map drew upon when it came into being in the early to mid-twentieth century. (Tolkien couldn’t have made it up out of whole cloth, after all.)

This is a speculative piece that draws upon a large and diverse number of sources—everything from Renaissance maps to mountain panoramas, from bird’s-eye views of cities to children’s book illustrations—to come up with … well, something interesting, at least. To do proper justice to the subject would require a Ph.D. dissertation. This is a start.

Amazon’s Lord of the Rings Series Will Be Set in the Second Age

When Amazon announced, in late 2017, that it would be producing a multi-season television series prequel to The Lord of the Rings, there was a lot of speculation as to what ground a prequel series would cover. Some speculated that it would focus on Aragorn in his youth, engaged in knight-errantry in the service of Rohan and Gondor. I held out hopes for stories set earlier in the Third Age: the rise of the Witch-king, the fall of Arnor, the Kinslaying, and various other disasters and tragedies would make fertile material for a TV series, I thought.

Earlier this year, Amazon revealed its true intentions with a map—a map of Middle-earth that was subtly different from the map found in The Lord of the Rings. Gondor and Mordor were not labelled. And the lost island of Númenor, which fell into the sea thousands of years before Bilbo and Frodo, was present at the southwest edge of the map.

“Welcome to the Second Age,” Amazon tweeted. Hold on—was Amazon planning on covering the forging of the Rings of Power and the Downfall of Númenor?

AE’s Relaunch Issue Goes Live, Includes Something by Me

AE, the Canadian online science fiction magazine, is finally, finally back, with a new issue—its first in nearly three years—launching today. Five new stories and three new nonfiction pieces are available to read.

One of those pieces is by me: “An Exercise in Telling: Sylvain Neuvel’s Themis Files” evaluates whether the narrative structure Neuvel adopts in those books is a success or not. It focuses on the first two books in the trilogy—Sleeping Giants and Waking Gods—because at the time I wrote this piece the third volume, Only Human, hadn’t been published yet. Note that Only Human came out in May 2018: this piece has waited a long time to come out.

That’s because, for various reasons, getting AE back online has taken far longer than anyone involved in the project expected it to take. In September 2016 its database was hacked and the whole site was taken down. Recovering from that hack, and getting the previous six years’ content ported onto another platform, took until August 2018. Getting enough of the remaining ducks in a row to get things up and running again—that took until, well, now.

More than a dozen people worked on getting this magazine back up and running, in what little spare time they could find. I think it would have been easier, and quicker, to start from scratch. Refusing to give up on continuity took some tenacity.

Here’s hoping for smooth sailing from here on.

Previously: AE Is Back Online; AE Is Resurrecting Itself.

Fantasy Maps Don’t Belong in the Hands of Fantasy Characters

My latest piece for Tor.com went live this morning. It’s called “Fantasy Maps Don’t Belong in the Hands of Fantasy Characters” and it deals with the question of in-world fantasy maps: the maps that characters inside a fantasy novel might use. (Hint: They wouldn’t look like the maps found on the endpapers of a fantasy novel.)

Some background on how this article came to be:

The presentation on fantasy maps I gave at Readercon in 2014 had many highlights for me (and apparently for the audience). One of which was the question-and-answer session afterward: because it was Readercon, the questions were, like the attendees, very, very smart.

One question was in response to the point I made that fantasy maps didn’t scale up very well: the 24×30-inch maps of The Lands of Ice and Fire were a bit of a disappointment. I said: “When you blow up a fantasy map to the size of two by three feet [sic], without concomitantly increasing the information density, you end up with too much empty space. There’s a wrongness to it, I think, that is almost uncanny.” The questioner referred to a point George R. R. Martin himself made, that the maps were something that could have existed in-universe: “The idea was to do something representing the lands and seas of which, say, a maester of the Citadel might be aware.”

In response I went on an extended riff on some of the challenges of in-world fantasy maps, and the questions that would have to be addressed—the quality of surveying, the availability of paper, the state of geographical knowledge—before a map could exist. It was a great question (and I told the questioner so the next day), and not just because I could give it a good answer. I realized that I could expand that answer into a pretty good article.

Time, as they say, passed; ideas percolated; procrastination occurred; and then it became one of several fantasy map article ideas I pitched to Tor.com. Le voilà. It only took (checks notes) … er, almost five years.

I hope you like it.

About Gene Wolfe

The author Gene Wolfe died on April 14 at the age of 87. He was one of science fiction and fantasy’s most brilliant, important, profound—and elusive—writers. Ever since The Fifth Head of Cerberus rewired my brain has he been one of my favourites. Here are some links to give you some sense of the man and his work.

Tor.com broke the news for many of us: Tor had been Gene’s publisher since the mid-1980s. The New York Times obituary is functional but serves its purpose. Better retrospectives come from Jeet Heer, writing for The New Republic, who calls Wolfe’s magnum opus The Book of the New Sun “an almost indescribable combination of speculative Christian eschatology with a Conan the Barbarian adventure story, written in a prose that can fairly be described as Proustian”; and from Brian Phillips in The Ringer, with an amazing recounting of Wolfe’s life.

For fantasy writer C. S. E. Cooney, an acquaintance of mine, the loss was more personal: “We were very good friends. He was one of my finest teachers. He was momentous.”

Some earlier articles and interviews worth rereading. In 2015, Peter Bebergal profiled Wolfe in The New Yorker: “Truth of any kind, no matter how closely you read, is hard to come by in Wolfe’s books. And yet, over time, it does seem to emerge.” From 2014, MIT Technology Review’s interview with Gene Wolfe. Kim Stanley Robinson wrote the introduction to The Very Best of Gene Wolfe; a revised version appeared in The New York Review of Science Fiction in 2013 (in the same issue that had an article of mine). Finally, Larry McCaffery’s interview with Gene Wolfe, published in Science Fiction Studies in 1988.

The Pleasant Profession of Robert A. Heinlein

I came late to Robert A. Heinlein, as I did with Ursula K. Le Guin: I didn’t grow up reading his juveniles; I didn’t look to him for inspiration or revere him as a guru. I’d read a few of his books, but my impression didn’t match the extreme esteem with which he was held in the field.

Later, beginning in my late thirties, I made a point of reading his juveniles, as well as classics like Stranger in a Strange Land and The Moon Is a Harsh Mistress, and found myself appreciating them on a technical level: I saw why they worked for so many people, and why people thought he was good.

But there’s a great deal of space between he’s good and he’s god.

What Does a Fantasy Map Look Like?

New from me on Tor.com this morning: “What Does a Fantasy Map Look Like?” This is the first of several planned pieces that will take a deep dive into the look and feel of fantasy maps: their design and aesthetic, their origins and inspirations, and where they may be going in the future. In this piece, I start by trying to describe a baseline fantasy map style—which, though it’s well recognized and often imitated, has not often been spelled out.

The Writer’s Map and Other Map Book Reviews

Today my review of The Writer’s Map: An Atlas of Imaginary Lands, a collection of essays and maps edited by the historian of exploration Huw Lewis-Jones, went live on Tor.com.

The Writer’s Map does two things: it collects writing about literary maps and it presents those maps pictorially. We’ve had collections of literary and fantasy maps before—for example, J. B. Post’s Atlas of Fantasy, the second edition of which came out in 1979, so we’re past due for another. We’ve had essays about literary maps, published here and there in periodicals, essay collections and online. This book gathers them both in one place, creating what is nothing less than a writer’s love letter to the map.

This is one of several reviews of new map books that I’ve done lately. On The Map Room proper, I’ve reviewed Tom Harper’s Atlas: A World of Maps at the British Library and Susan Schulten’s History of America in 100 Maps. Still to come: reviews of the latest edition of the Times Comprehensive Atlas of the World as well as Betsy Mason and Greg Miller’s All Over the Map. [Update: Those reviews have now been written; I’ve updated the links.]

It’s a busy season for reviews: map books tend to come out in the fall, in advance of the Christmas season, because they position themselves as gifts for map geeks. (I do an annual gift guide for that very reason.) Which makes the fall a very busy time for me: so far my accomplishments have been largely to (1) attend sf conventions, (2) rake leaves and (3) write map book reviews.

The Dúnedain and the Deep Blue Sea

My first post for Tor.com—by the way, that’s now a thing—is now live. “The Dúnedain and the Deep Blue Sea: On Númenórean Navigation” discusses something that’s always bothered me about the Tolkien legendarium. In The Silmarillion, the Men of Númenor are described as “mariners whose like shall never be again since the world was diminished.” But in Tolkien’s world, the world was diminished by making it round: those Númenórean mariners were sailing the seas of a flat earth. Most of our navigational methods wouldn’t work on a flat earth, so how did they navigate? In this article I actually try to answer that question; it turns out the question is answerable. I think.

This is either incredibly pedantic or delightfully geeky. You get to decide which.

Featured image: “Mithlond” by Jordy Lakiere.

Head On

Book cover: Head On

Despite the title, the sport of hilketa—in which robots piloted by humans try to remove each other’s heads—is not the most interesting part of John Scalzi’s Head On (Tor, April 2018).

Like its predecessor, Lock In (Tor, August 2014), Head On is set in a world where millions of people have a condition called Haden’s syndrome, where they are awake and aware but locked into their bodies. Hadens log into robot avatars called “threeps” (because, yes, they resemble C-3PO) to interact with the non-Haden world. But rather than make the disease and the solution the central focus of this series, Scalzi treats them as background, tucking them away in a prequel novella, “Unlocked.” What he does instead is, to me, much more interesting: he focuses on the knock-on effects of the solution to the epidemic.

Upcoming Convention Appearances

This year the entirety of my science fiction convention activity takes place on two consecutive weekends in October.

First up, Scintillation, which takes place in Montreal from October 5 to 7. It’s the successor to Jo Walton’s Farthing Party. If you didn’t back the Kickstarter campaign that resurrected it, sorry: there’s no room left for last-minute attendees. But if you are going to be there, I’ll have a small role on the program on Saturday the 6th at noon, when Caroline-Isabelle Caron, Gillian Speace, Tom Womack and I will talk about the stories included in The Scintillation Collection, which was sent to Kickstarter backers at the end of last year. (Again, if you weren’t a backer, sorry.)

The following weekend I’ll be at Can-Con, which you can still register for. I’ll be around for the duration of the convention, but my panel appearances will take place on Sunday. First up at 10:00 AM: Book-Clubbing Foreign Works of SF Translated into English, with me, Costi Gurgu, Su J. Sokol and Tamara Vardomskaya. Su’s the moderator, and she’s chosen the following stories for us to discuss:

  • Taklamakan Misdelivery” by Bae Myung-hoon, translated from the Korean by Sung Ryu. Asymptote, April 2018.
  • Catching Dogs with Dogs” by Rob van Essen, translated from the Dutch by Kristen Gehrman. 2.3.74, March 2018.
  • Under the Spinodal Curve” by Hanuš Seiner, translated from the Czech by Julie Novakova. Tor.com, March 28, 2018.
  • The Mauve Planet” by Safia Ketou, translated from the French by Nadia Ghanem. ArabLit, August 13, 2018.

Now you can read them too, so you’ll know what we’re talking about.

Next, You Should Have Read This in 2018, our annual look at the notable books that have been published in the past year. I’m the moderator this time, and this time I’m joined by Kate Heartfield, Bradley Horner and Michael Johnstone. This takes place at 1:00 PM, at which point we will all be tired and incoherent, especially those of us who’ve done two conventions back-to-back, so that should make for quite the show.

It would be a pity if you missed that.

AE Is Back Online

AE, the Canadian online science fiction magazine, is finally back online after a hiatus of nearly two years. It went down in September 2016 after being hacked; its resurrection took a lot longer than anyone expected, including those working on it, but as of today the fiction and nonfiction archives are accessible again. Peruse at your leisure! New material is coming, too: I’ll let you know when the first new issue launches, if for no other reason than I think I have a review essay in it.

Previously: AE Is Resurrecting Itself.

Reading Gardner Dozois

In my post about the passing of Gardner Dozois, I mentioned that I was a fan of his fiction, even if his reputation was mainly as an editor. I’d forgotten that his backlist is back in print, at least as ebooks: Baen Books reissued a bunch of them in 2012, and it now appears that all his novels and collections, including the heretofore-elusive collection of his collaborations, Slow Dancing Through Time, can be had for a few dollars each. I list those books below. (Warning: contains slimy affiliate links.) I’ve also gone and assembled a list of his stories that can be read for free online, also below. Because I think he needs to be read.

If you’d like to read something about Dozois’s fiction, there’s Being Gardner Dozois (Old Earth Books, 2001) a book-length interview conducted by Michael Swanwick that discusses every single story Dozois had published to that point. Toward the end of that book, Dozois said, “I figure there’s about five people in the world who are going to want to read this book. Maybe that’s overestimating it.” Bear in mind that it’s not a book you should read unless you’ve read his fiction. But it’s fascinating if you have. [Amazon/iBooks]

Gardner Dozois, 1947-2018

As editor of Asimov’s Science Fiction from 1986 to 2004, Gardner Dozois probably did more to shape my taste as a science fiction and fantasy reader than any other figure in the field. Reading the Dozois-era Asimov’s exposed my young self to cutting-edge writers and genres and styles I hadn’t encountered before. It was a heady, eclectic and catholic mix, and it expanded my reading horizons (imagine, if you will, a teenage reader going from reading Isaac Asimov to reading Lucius Shepard in one jump); were it not for that magazine I might well have been stuck in a hard-sf Golden Age ghetto. It taught me to be open to newness in science fiction.

Gardner Dozois died this afternoon of an overwhelming systemic infection. He had been in poor health for a while—he missed the Nebulas last weekend—but as early as yesterday he had been expected to recover. He was 70 years old.

I met him a couple of times at conventions back in 2011. He was in person what his reputation promised: a madcap and ebullient performer, the polar opposite of most of his fiction, which was bleak and beautiful, written with elegance and grace, and tended toward the dark end of the spectrum.1 For an introduction to his writing, his short story collection, When the Great Days Come, which I reviewed in 2011, is still in print: it’s a mix of his best early work and his more recent stories. What may be his final story, “Unstoppable,” appears in the current (May/June 2018) issue of Fantasy and Science Fiction.

I was a devoted fan of his fiction, but he was far better known as an editor: of Asimov’s and of decades of Year’s Best and theme anthologies. Michael Swanwick once said that Gardner was a better writer than he was an editor, and that, like John W. Campbell, saw his writing be overshadowed by his long tenure as an editor. But Gardner was not only a better writer than Campbell, he was also the better editor. He was arguably the best editor the field has ever had. No, check that: the best. More relevant, more transformative, more impactful than anyone else I can think of. His fingerprints and his footprints can be found on every exposed surface of the science fiction and fantasy field, and if you see your favourite writer mourning his loss tonight, there’s a reason: he opened the door for so very, very many of them.

Photos: Gardner Dozois (and Michael Swanwick) at Readercon, July 2011.

Babylon 5 in the Age of Streaming

Babylon 5, the groundbreaking science fiction series that ran from 1994 to 1998, will finally be available to watch via a streaming service. As show creator J. Michael Straczynski noted yesterday, it will be coming to Prime Video next month.

It generally hasn’t been available on streaming services; our only option has been to buy the DVD box sets, more on which in a moment. Will the show eventually be available on Blu-Ray? The answer: probably not. It’s a victim of the television production practices of its era: live action sequences were shot on film, but visual effects were composited digitally in standard definition. Older shows were completely done on film, later shows on HD video: sf series of the mid-nineties, I remember reading somewhere, are at real risk of falling down the memory hole because they’re barely watchable today.

But it’s even worse with Babylon 5. As this page points out, the show was produced in the 4:3 aspect ratio, but when it was rebroadcast on Sci-Fi, and then again for its DVD release, it was converted to 16:9. This posed no problems for the live action sequences, but the 4:3 480p effects shots were cropped to 16:9 360p. On a standard definition set this isn’t much of a problem, but when you use an upconverting Blu-Ray player to play that DVD on a big 1080p set, those effects shots are done at one-third the TV’s resolution. The live-action shots without effects still look fine; the effects shots and the composited shots look terrible.

That won’t change with streaming, I’m afraid.

Redoing those effects sequences would be prohibitively expensive. It was done for Star Trek: The Next Generation, but it cost a boatload and failed to sell in the hoped-for numbers. As a result it won’t ever be done for Deep Space Nine or Voyager. Babylon 5 is great—if you haven’t seen it, you’re in for a treat—but compared to Star Trek it’s a niche interest, so I figured it wouldn’t ever happen.

Except Straczynski has gone and thrown a wrench into things today, saying that while the 16:9 versions can’t be upgraded to HD, they provided Warners with 4:3 master negatives on film (he says the CG effects were output to film at 2K)—and those, he says, could be converted to HD. All it would take, he says, is for Warner to strike a new print and for Amazon to digitize it. It sounds a bit too good to be true: it conflicts with other sources that say that the effects were generated and composited in SD, and why have those sources not been contradicted before? Why only mention it now?

I’d like to hold my breath, but I’m not sure I ought to.

Page 2 of 5

Powered by WordPress & Theme by Anders Norén