Three years ago Tor.com published an essay of mine in which I argued that the classic fantasy map style was not something that would be used by characters in a fantasy world. Provocatively titled “Fantasy Maps Don’t Belong in the Hands of Fantasy Characters,” it proved to be the most controversial thing I’ve ever written. The main complaint was that it was wrong for me to think that fantasy should follow the rules of the real world; fantasy was fantasy, and as such it was okay if its maps didn’t follow the rules.1 In fairness, my critics were the wrong audience for what I was trying to say.
They would also be the wrong audience for the book under consideration here: Putting the Fact into Fantasy, a collection of 50 short essays by various writers, edited by Dan Koboldt and published earlier this month by Writer’s Digest Books. The publisher is a hint as to the audience: these pieces are aimed at writers of fantasy and science fiction who want to up their game in terms of adding a touch of realism to their work. Because fantasy is built from recognizable real-world raw materials—horses and castles, archers and peasants, trade routes and languages, weapons and wounds—getting the real-world details right can in fact matter. They can save you from resorting to clichés, and knowledgeable readers from being thrown out of the story by what to them is an obvious error.2